Ian Livingstone is one of the founding fathers of the UK games industry.
He co-founded iconic games company Games Workshop in 1975, launching Dungeons & Dragons in Europe and the Games Workshop retail chain.
He co-authored The Warlock of Firetop Mountain with Steve Jackson in 1982, and went on to write many titles in the Fighting Fantasy series which has sold over 17 million copies worldwide.
He played a major role in listing Eidos plc on the London Stock Exchange in 1995, where he served as Executive Chairman until 2002. At Eidos he launched global video games franchises including Lara Croft: Tomb Raider.
He co-authored the influential Livingstone-Hope Next Gen review published by NESTA in 2011, recommending changes in ICT education policy. Following publication, he chaired the Next Gen Skills campaign, working with government to introduce the new Computing curriculum in schools in 2014.
In the Wired 100 list for 2012, he was ranked the 16th most influential person in the UK’s digital economy. He was listed in the 2015 Debrett’s 500 as one of the most influential people in UK.
Ian is a Patron of Creative Skillset, a Member of the Creative Industries Council, a Founder Supporter of the Creative Industries Federation, and the Creative Industries Champion for BIS.
Current roles: Chairman of Playdemic Ltd, Chairman of Midoki Ltd, Chairman of PlayMob Ltd, Chair Next Gen Skills Committee, Vice Chair of UKIE, Non-executive director of Creative Industries Federation, Non-executive director of Creative England, Non-executive director of Young Rewired State, GamesAid Trustee, Executive Advisory Board Member of GameCity, and Adviser to the British Council.
Awards: BAFTA Special Award, British Inspiration Award, Develop Legend Award, Honorary Doctorate of Arts by Bournemouth University, Honorary Doctorate of Technology by Abertay University, Dundee, Honorary Doctorate of Technology by University of Greenwich. Appointed OBE in 2006 and appointed CBE in the 2013 New Year Honours list.
Life is a Game
Ian will give an entertaining and visual account of his struggles as an entrepreneur in the 1970s when he and Steve Jackson set up Games Workshop, launched Dungeons & Dragons in Europe, and wrote the multi-million selling Fighting Fantasy gamebooks series. From analogue to digital, he will give a brief history of computer games, past, present and future, and explain how games can be used in an engaging way in multi-disciplinary learning. He will also talk about his work in promoting computing and digital skills in schools.
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